BYPASSING THE MAGIC CIRCLE: SPORT IN THE CORE OF GAMIFICATION

Authors

  • Gilson Cruz Junior Universidade Federal de Santa Catarina

    DOI:

    https://doi.org/10.22456/1982-8918.40539

    Keywords:

    Digital games, physical education, gamification, sport,

    Abstract

    This paper aims to present the concept and fundamentals of gamification, attempting to show their insertions within the universe of corporal practices. For this, analyzes two distinct cases that highlight the presence of this phenomenon in the context of sport and physical activity, respectively: the Nike+ products and the online game Cartola FC. Finally, weaves considerations about the implications brought by the gamification to the roles fulfilled by games, and to the opportunities it offers to human movement, beyond video games.

     

    Downloads

    Download data is not yet available.

    Author Biography

    Gilson Cruz Junior, Universidade Federal de Santa Catarina

    Licenciado em Educação Física (CEFD/UFES)

    Mestre em Educação (PPGE/UFSC)

    Doutorando em Educação (PPGE/UFSC)

    Published

    2014-03-29

    How to Cite

    CRUZ JUNIOR, Gilson. BYPASSING THE MAGIC CIRCLE: SPORT IN THE CORE OF GAMIFICATION. Movimento, [S. l.], v. 20, n. 3, p. 941–963, 2014. DOI: 10.22456/1982-8918.40539. Disponível em: https://seer.ufrgs.br/index.php/Movimento/article/view/40539. Acesso em: 3 aug. 2026.

    Issue

    Section

    Original Articles

    Similar Articles

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 > >> 

    You may also start an advanced similarity search for this article.