12 +1. FEELINGS OF PHYSICAL EDUCATION COLLEGE STUDENTS TOWARDS A GAMIFICATION PROPOSAL: “GAME OF THRONES: THE ANGER OF THE DRAGONS”
DOI:
https://doi.org/10.22456/1982-8918.88031Keywords:
Higher education. Qualitative research. Teacher training.Abstract
The gamification proposal is aimed at evaluating the changes in students’ feelings throughout the learning process. The proposal was carried out in the context of the university class of future Physical Education teachers, and it included 50 students. The proposal was based on the series Game of Thrones and relies methodologically on the interpretative analysis of the journals and on students’ final reflections. The main results include: the difference of feelings according to sex, which remained stable during the process as the idea of learning from enjoyment prevailed. Regarding the focus of the feelings, the teacher maintains a stable line that conveys confidence, while feelings are both positive and negative regarding teammates and friends. In conclusion, that gamification as a methodological strategy improves student’s motivation, which leads to greater involvement in learning.
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