Fiction as play: reassessing the relation of games, play, and fiction
DOI:
https://doi.org/10.19132/1807-8583201946.166-195Keywords:
Games. Play. Fiction. Pragmatics. Frames.Abstract
Game studies have long debated how to relate fictional and game elements within video games. This article proposes that many of the conceptual puzzles in this debate can be resolved if games and fiction are not treated as separate, but as specific formalisations of the same underlying phenomenon, play. The article presents five theoretical proponents of this games-and-fiction-as-play (GAFAP) approach, according to which games and fiction bear more similarities than differences. It draws out the shared tenets and advantages of such a GAFAP approach, and how it helps explain both the commonalities and differences of fiction and games.Downloads
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