Simulation of natural lighting: combination of raytracing and radiosity algorithms and applications in Architecture
Keywords:
iluminação, simulação, conforto, eficiência energéticaAbstract
This article describes the MESTRE system for the simulation of light propagation, and its application in the built environment. The system was developed by the author in the Java language with the aim of creating a highly portable tool for teaching both in laboratory and on distance learning. The system provides access to discussions on concepts and also on the efficiency of the simulation procedures. On a brief review of the theoretical framework, basic equations for projecting objects on a surface are presented. Further, the methodology for calculating lighting, combining raytracing and radiosity procedures is explained. The production of diverse textures is mentioned. Some examples show possible and promising applications.Downloads
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Published
2008-04-17
How to Cite
SCHMID, Aloísio Leoni. Simulation of natural lighting: combination of raytracing and radiosity algorithms and applications in Architecture. Ambiente Construído, [S. l.], v. 4, n. 3, p. 51–59, 2008. Disponível em: https://seer.ufrgs.br/index.php/ambienteconstruido/article/view/3559. Acesso em: 13 nov. 2026.
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Authors of articles published in Ambiente Construído retain the copyright of their works, licensing them under the Creative Commons Attribution BY 4.0 license, which allows articles to be reused and distributed without restriction, provided that the original work is properly cited.


