GameTest: Um jogo para praticar teste de software

Authors

  • Elizieb Luiz UFERSA
  • Alana Gabrielly Pereira Pinheiro
  • Alysson Filgueira Milanez
  • Maria Adriana Ferreira da Silva
  • Pedro Henrique Aires da Silva

DOI:

https://doi.org/10.22491/1982-1654.138735

Abstract

In the context of software testing teaching-learning, a game can help professors and students to achieve more interactive and practical learning. This work presents the development and implementation of an educational game aimed at supporting software testing teaching. After development, the game was evaluated using MEEGA+, an evaluation model for digital games that seeks to assess their quality. The evaluation results indicate that the game was well accepted by participants and did not present significant usability problems. These findings contribute to the game being considered a viable alternative for improving software testing skills.

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Published

2024-07-01

How to Cite

LUIZ, E.; PINHEIRO, A. G. P.; MILANEZ, A. F.; SILVA, M. A. F. da; SILVA, P. H. A. da. GameTest: Um jogo para praticar teste de software . Computers in education: theory & practice, Porto Alegre, v. 27, n. 1, 2024. DOI: 10.22491/1982-1654.138735. Disponível em: https://seer.ufrgs.br/index.php/InfEducTeoriaPratica/article/view/138735. Acesso em: 25 apr. 2025.
Received 2024-02-21
Accepted 2024-05-30
Published 2024-07-01