USING GAMES AS A LEARNING METHOD IN MULTIPROFESSIONAL HEALTH RESIDENCY

REPORT OF EXPERIENCE

Authors

DOI:

https://doi.org/10.54909/sp.v8i1.137394

Keywords:

Education, Teaching, Problem-Based Learning, Preceptorship, Gamification

Abstract

Introduction: The active learning methodologies provide the necessary protagonism that students need for autonomy and the construction of their own knowledge. Among the various activities in active learning methodologies that can be developed, there is the possibility of applying games in the educational scenario. Games stimulate creativity, participation, and interaction in the teaching-learning process. They have been gaining importance in the work of teachers, tutors, and preceptors in undergraduate and postgraduate courses, in different areas. Objective: To report the experience of applying the game entitled “Who wants to be a millionaire?”, its development was based on the ADDIE model (Analyze, Design, Develop, Implement and Evaluate) model. Experience report: The game had the participation of 20 first-year professional residents of a Multidisciplinary Residency Program in Emergency/Trauma and had 20 questions, which contained four alternative answers, and only one was correct. In addition to, the game had three assistances, which corresponded to a phone call or WhatsApp call, and half-and-half and help from the audience. They were encouraged to used the support so that other residents could also participate throughout the activity. At the end, an evaluation questionnaire was applied based on the Model for the Evaluation of Educational Games (MEEGA), as it is a model developed specifically for evaluating educational games, providing a space for feedback from residents. Conclusion: The game applied contributed to the residents' knowledge and had several positive aspects such as better understanding of the content, active participation, ease of understanding, greater interaction between professional residents. The findings of this article encourage the adoption of games in the practices of active teaching methodologies in health education process. 

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Author Biographies

Leticia Lopes Dorneles, Secretaria de Saúde do Distrito Federal

Enfermeira, Doutora da Secretaria de Saúde do Distrito Federal. Docente da graduação em enfermagem da Escola Superior de Ciências da Saúde (ESCS) do Distrito Federal. Brasília, Brasil

Kaytiussia Raulino de Sena, Escola Superior de Ciências da Saúde (ESCS)

Enfermeira. Teaching Assistant Harvard T.H. Chan School of Public Health ECPE, Boston, MA, EUA. Preceptora da Residência Multiprofissional em Cardiologia e Hemodinâmica do Instituto de Cardiologia e Transplantes do Distrito Federal, Brasília, Brasil

Denise Gomes de Lima, Universidade Federal de São Paulo (UNIFESP)

Fisioterapeuta. Especialista em Pediatria e Neonatologia pela Universidade Federal de São Paulo (UNIFESP). Especialista pela COFFITO/ASSOBRAFIR. MBA em Gestão e Acreditação Hospitalar. Preceptora da Residência Multiprofissional em Saúde da Criança e Adolescente pela UNIFESP. São Paulo, Brasil

Ildemara da Silva, Fundação Hospitalar do Estado de Minas Gerais (FHEMIG)

Enfermeira. Fundação Hospitalar do Estado de Minas Gerais (FHEMIG). Especialista em Urgência e Emergência pela Faculdade São Camilo. Preceptora da Residência Multiprofissional em Saúde de Urgência e Trauma na FHEMIG. Belo Horizonte, Brasil

Priscila Cristina de Souza Papariello, Secretaria de Saúde do Distrito Federal

Enfermeira. Secretaria de Saúde do Distrito Federal. Especialista em Preceptoria Multiprofissional na Área da Saúde. Preceptora da Residência Multiprofissional de Urgência e Trauma da Escola Superior de Ciências da Saúde (ESCS), Brasília, Brasil

Published

2024-02-22

How to Cite

DORNELES, Leticia Lopes; SENA, Kaytiussia Raulino de; LIMA, Denise Gomes de; SILVA, Ildemara da; PAPARIELLO, Priscila Cristina de Souza. USING GAMES AS A LEARNING METHOD IN MULTIPROFESSIONAL HEALTH RESIDENCY: REPORT OF EXPERIENCE . Saberes Plurais, [S. l.], v. 8, n. 1, p. e137394, 2024. DOI: 10.54909/sp.v8i1.137394. Disponível em: https://seer.ufrgs.br/index.php/saberesplurais/article/view/137394. Acesso em: 9 aug. 2026.