Effectiveness of an educational game-based intervention for enhancing nutritional knowledge of elementary school students

Authors

DOI:

https://doi.org/10.22456/1679-1916.118480

Keywords:

Serious Game, Game-based Learning, Nutrition Education

Abstract

Obesity can generate short and long term effects on health. Nutritional
knowledge is important to increase the potential of acquiring healthy eating habits and prevent obesity. In this study, it was investigated an educational game-based
intervention with the Nutrikids digital game to improve nutritional knowledge. One
hundred and sixty-four Brazilians fifth graders were divided into the following four
groups: one that played the Nutrikids game; the lecture-game group, which received traditional classes and played Nutrikids; the lecture group, which received traditional classes only; and the control group, with no intervention. The results suggest that nutritional knowledge in students can be improved more effectively through game-based learning than traditional classes.

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Published

2021-07-28

How to Cite

FLORÊNCIO DE BRITO, L.; ARGENTON RAMOS, R.; FREIRE BRELAZ DE CASTRO, J.; ARAÚJO, J.; PEREIRA RAMOS, R. Effectiveness of an educational game-based intervention for enhancing nutritional knowledge of elementary school students. Revista Novas Tecnologias na Educação, Porto Alegre, v. 19, n. 1, p. 237–247, 2021. DOI: 10.22456/1679-1916.118480. Disponível em: https://seer.ufrgs.br/index.php/renote/article/view/118480. Acesso em: 29 apr. 2025.

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Section

Jogos digitais aplicados ao ensino/aprendizagem