A Serious Game for Students with Math Learning Difficulties: Co-design-based Development and User Experience Evaluation Study

Autores

  • Rodson R. S. Correia UFDPar/IFMA
  • Jose Diógenes S. Ferreira
  • Silmar Teixeira UFDPar
  • Ariel Soares Teles IFMA/UFDPar

DOI:

https://doi.org/10.22456/1679-1916.137750

Palavras-chave:

Mathematics, Serious Games, Specialized Educational Services

Resumo

Teaching and learning mathematics is still considered complex by teachers and students. The objective of this study was to develop and evaluate the Dyscalc Game, a serious game for mobile devices to support the teaching and learning process of individuals with learning difficulties in basic mathematics, including those with dyscalculia. The implementation of game elements and mechanics was carried out based on recommendations from the literature and collected from a co-design process. The game was evaluated by professionals and students regarding usability and user experience, using the User Experience Questionnaire (UEQ). The results were above average for the UEQ scales in its benchmark. The game developed in this study demonstrated potential to be useful for both professionals and students.

Downloads

Não há dados estatísticos.

Downloads

Publicado

2023-12-31

Como Citar

CORREIA, R. R. S.; FERREIRA, J. D. S.; TEIXEIRA, S.; TELES, A. S. A Serious Game for Students with Math Learning Difficulties: Co-design-based Development and User Experience Evaluation Study. RENOTE, Porto Alegre, v. 21, n. 2, p. 286–296, 2023. DOI: 10.22456/1679-1916.137750. Disponível em: https://seer.ufrgs.br/index.php/renote/article/view/137750. Acesso em: 19 maio. 2025.

Edição

Seção

Jogos digitais aplicados ao ensino/aprendizagem