Computer Vision and Graphics for Heritage Preservation and Digital Archaeology

Authors

  • Luciano Silva Departamento de Informática, UFPR
  • Olga R. P. Bellon Departamento de Informática, UFPR
  • Kim L. Boyer 2Department of Electrical and Computer Engineering, OSU

DOI:

https://doi.org/10.22456/2175-2745.5746

Abstract

The goal of this work is to provide attendees with a survey of topics related to Heritage Preservation and Digital Archeology, which are challenging and motivating subjects to both computer vision and graphics community. These issues have been gaining increasing attention and priority within the scientific scenario and among funding agencies and development organizations over the last years. Motivations to this work are the recent efforts in the digital preservation of cultural heritage objects and sites before degradation or damage caused by environmental factors or human development. One of the main focuses of these researches is the development of new techniques for realistic 3D model building from images, preserving as much information as possible. We intend to introduce and discuss several emerging topics in computer vision and graphics related to the proposed theme while highlighting the major contributions and advances in these fields.

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Published

2004-06-25

How to Cite

Silva, L., Bellon, O. R. P., & Boyer, K. L. (2004). Computer Vision and Graphics for Heritage Preservation and Digital Archaeology. Revista De Informática Teórica E Aplicada, 11(1), 9–31. https://doi.org/10.22456/2175-2745.5746

Issue

Section

Tutoriais