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Vol 9, No 2 (2018) Synesthesia: A Study on Immersive Features of Electronic Games Abstract  PDF
Arthur Silva Bastos, Renata Faria Gomes, Clemilson Costa dos Santos, José Gilvan Rodrigues Maia
 
Vol 10, No 1 (2019) Towards adopting serious games for cognitive tests with Brazilian older people Abstract  PDF
Leandro Agostini do Amaral, Renata Pontin de Mattos Fortes, Marcos Hortes Nisihara Chagas, Paula Costa Castro, Thiago Jabur Bittar, Luanna Lopes Lobato
 
Vol 8, No 1 (2017) Combining genetic algorithm and swarm intelligence for task allocation in a real time strategy game Abstract  PDF
Anderson R. Tavares, Gianlucca Lodron Zuin, Héctor Azpúrua, Luiz Chaimowicz
 
Vol 8, No 1 (2017) Concept, development and evaluation of a mind action game with the electro encephalograms as an auxiliary input Abstract  PDF
Mark Joselli, Fabio Binder, Esteban Clua, Eduardo Soluri
 
Vol 7, No 1 (2016) First steps towards Live-action Virtual Reality Games Abstract  PDF
Alexandre Silva Ribeiro Junior, Esteban Clua Walter Gonzales, Luis Valente, Bruno Feijó
 
Vol 5, No 1 (2014): Special Issue on Games Applying Haptic Systems in Serious Games: A Game for Adult’s Oral Hygiene Education Abstract  PDF
Herbet Ferreira Rodrigues, Liliane S. Machado, Ana Maria Gondim Valença
 
Vol 9, No 2 (2018) A serious game for virtual rehabilitation: evaluation with patients and physiotherapists Abstract  PDF
Amanda Maria Martins Funabashi, Renan Vinícius Aranha, Talita Dias Silva, Carlos Monteiro, Willian Severino Silva, Fátima Nunes
 
Vol 5, No 2 (2014) Which features matter to make a successful mobile game? Abstract  PDF
Átila Valgueiro Malta Moreira, Vicente Filho, Geber Ramalho
 
Vol 3, No 2 (2012): Special Issue of the XIV Symposium on Virtual and Augmented Reality A video-tracking based serious game for motor rehabilitation of post-stroke hand impairment Abstract  PDF
Alyson M. de C. Souza, Matheus A. Gadelha, Edson A. G. Coutinho, Selan R. dos Santos, André L. H. Pantoja, Antonio Pereira
 
Vol 3, No 3 (2012): Special Issue on Applications ViMeTGame: A serious games for virtual medical training of breast biopsy Abstract  PDF
Rafael Siqueira Torres, Helton Hideraldo Bíscaro, Luciano Vieira Araújo, Fátima L S Nunes
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Interlab: Interactive Technologies Laboratory Abstract  PDF
Romero Tori, Ricardo Nakamura, Fátima Nunes, João Luiz Bernardes Jr., Maria Alice Ferreira, Edith Ranzini
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Beyond: The LabTEVE at UFPB in Brazil Abstract  PDF
Liliane S. Machado, Ronei M. Moraes
 
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