Issue Title
Vol 10, No 1 (2019) Evaluation of a Protocol for fMRI Assessment Associated with Augmented Reality Rehabilitation of Stroke Subjects Abstract  PDF
Gilda Assis, Alexandre Brandao, Ana Grasielle Dionísio Correa, Gabriela Castellano
Vol 7, No 1 (2016) First steps towards Live-action Virtual Reality Games Abstract  PDF
Alexandre Silva Ribeiro Junior, Esteban Clua Walter Gonzales, Luis Valente, Bruno Feijó
Vol 10, No 1 (2019) The Influence of the Device on User Performance in Handheld Augmented Reality Abstract  PDF
Silvio R. R. Sanches, Marcio A. Oizumi, Claiton Oliveira, Antonio C. Sementille, Cléber G. Corrêa
Vol 9, No 2 (2018) An Analytics Framework for Augmented Reality Applications Abstract  PDF
João Marcelo Xavier Natário Teixeira, Lucas Figueiredo, Lucas Maggi, Veronica Teichrieb, Marcel Santos, Cristiano Araújo
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Applied Multimedia and Virtual Environments - Research at the ACiMA (aka ABoVE) Laboratory Abstract  PDF
Jauvane C. Oliveira
Vol 9, No 2 (2018) A serious game for virtual rehabilitation: evaluation with patients and physiotherapists Abstract  PDF
Amanda Maria Martins Funabashi, Renan Vinícius Aranha, Talita Dias Silva, Carlos Monteiro, Willian Severino Silva, Fátima Nunes
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs TeleMídia and 3D Hypermedia Research Abstract  PDF
Luiz Fernando Gomes Soares, Roberto Gerson de Albuquerque Azevedo, Márcio Ferreira Moreno
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality Group at Tecgraf/PUC-Rio Abstract  PDF
Alberto Raposo, Luciano Soares, Felipe Carvalho, Manuel Loaiza, Marcelo Gattass
Vol 5, No 1 (2014): Special Issue on Games An Augmented Reality Platform inside PURESAFE project Abstract  PDF
Héctor Martínez, Seppo Laukkanen
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Laboratório de pesquisa em ambientes interativos Abstract  PDF
Fabio R Miranda
Vol 4, No 2 (2013) A Dynamic Blocks Platform Based on Projective Augmented Reality and Tangible Interfaces for Educational Activities Abstract  PDF
Rafael Alves Roberto, Daniel Freitas, Francisco Simões, Veronica Teichrieb
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The CAMP Lab - Computer Aided Medical Procedures and Augmented Reality Abstract  PDF
Stefanie Demirci, Nassir Navab
Vol 4, No 2 (2013) KinectFusion for Faces: Real-Time 3D Face Tracking and Modeling Using a Kinect Camera for a Markerless AR System Abstract  PDF
Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário Jr., Antonio Carlos dos Santos Souza
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VOXAR Labs - augmenting experiences for a better life Abstract  PDF
Veronica Teichrieb, The VOXAR Labs Team
Vol 2, No 3 (2011): Special Issue of the XIII Symposium on Virtual and Augmented Reality A Case Study of Augmented Reality for Mobile Platforms Abstract  PDF
Paulo Cesar Rodacki Gomes, Gabriela Tinti Vasselai, Dalton Solano dos Reis
Vol 6, No 2 (2015) A comparative study of grayscale conversion techniques applied to SIFT descriptors Abstract  PDF
Samuel Macêdo, Givânio Melo, Judith Kelner
Vol 1 (2010) Model Based Markerless 3D Tracking applied to Augmented Reality Abstract  PDF
Joao Paulo Silva do Monte Lima, Francisco Paulo Magalhaes Simoes, Lucas Silva Figueiredo, Judith Kelner
Vol 5, No 3 (2014) High-Quality On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment Abstract  PDF
Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário Júnior, Antonio Carlos dos Santos Souza, Gilson Antônio Giraldi
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Human Interface Technology Laboratory New Zealand (HIT Lab NZ) Abstract  PDF
Mark Billinghurst
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs A Panoramic view of the LATVI - Virtual and Intelligent Technologies Laboratory Abstract  PDF
Rosa Maria E. M. Costa, Vera Maria Benjamin Werneck, Alexandre Sztajnberg
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Beyond: The LabTEVE at UFPB in Brazil Abstract  PDF
Liliane S. Machado, Ronei M. Moraes
Vol 4, No 2 (2013) Correcting Drift, Head and Body Misalignments between Virtual and Real Humans Abstract  PDF
Vitor Reus, Márcio Mello, Luciana Nedel, Anderson Maciel
Vol 4, No 1 (2013) Creating 3D Scenarios with OGRE Creativity Labs Abstract  PDF
Paulo Maia Sampaio, Duarte Ornelas Teixeira, Duarte Fernandes
Vol 3, No 2 (2012): Special Issue of the XIV Symposium on Virtual and Augmented Reality Extending an Existing VR Software Framework to support AR Applications - With an Example from Physics Classes Abstract  PDF
Florian Mannuss, Florian Bingel, André Hinkenjann
Vol 3, No 3 (2012): Special Issue on Applications ViMeTGame: A serious games for virtual medical training of breast biopsy Abstract  PDF
Rafael Siqueira Torres, Helton Hideraldo Bíscaro, Luciano Vieira Araújo, Fátima L S Nunes
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