Issue Title
Vol 7, No 1 (2016) First steps towards Live-action Virtual Reality Games Abstract  PDF
Alexandre Silva Ribeiro Junior, Esteban Clua Walter Gonzales, Luis Valente, Bruno Feijó
Vol 9, No 1 (2018) Applicability and evaluation of the GestureChair virtual game: comparison between people with and without spinal cord injury Abstract  PDF
Renata dos Santos Krutli, Géssica Soares Calixto, Mariana Midori Sime, Paulo Vinicius Braga Mendes, Alexandre Fonseca Brandão, Débora Couto De Melo Carrijo, Daniel Marinho Cezar da Cruz
Vol 9, No 2 (2018) A serious game for virtual rehabilitation: evaluation with patients and physiotherapists Abstract  PDF
Amanda Maria Martins Funabashi, Renan Vinícius Aranha, Talita Dias Silva, Carlos Monteiro, Willian Severino Silva, Fátima Nunes
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Applied Multimedia and Virtual Environments - Research at the ACiMA (aka ABoVE) Laboratory Abstract  PDF
Jauvane C. Oliveira
Vol 9, No 2 (2018) Synesthesia: A Study on Immersive Features of Electronic Games Abstract  PDF
Arthur Silva Bastos, Renata Faria Gomes, Clemilson Costa dos Santos, José Gilvan Rodrigues Maia
Vol 6, No 2 (2015) 5* Magic Wand: a RGBD camera-based 5 DoF pointing device for 3D interaction Abstract  PDF  Video
Alexandre Martins Ferreira de Sousa, Carlos Hitoshi Morimoto
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality Group at Tecgraf/PUC-Rio Abstract  PDF
Alberto Raposo, Luciano Soares, Felipe Carvalho, Manuel Loaiza, Marcelo Gattass
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VISIONAIR - VISION Advanced Infrastructure for Research Abstract  PDF
Andreas Kopecki, Uwe Wössner, Dimitris Mavrikios, Loukas Rentzos, Christian Weidig, Lionel Roucoules, Okung-Dike Ntofon, Georges Dumont, Daniel Bündgens, Andrzej Milecki, Peter Baranyi, Marco Attene, Franca Giannini, Michela Spagnuolo
Vol 4, No 2 (2013) Correcting Drift, Head and Body Misalignments between Virtual and Real Humans Abstract  PDF
Vitor Reus, Márcio Mello, Luciana Nedel, Anderson Maciel
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Beyond: The LabTEVE at UFPB in Brazil Abstract  PDF
Liliane S. Machado, Ronei M. Moraes
Vol 4, No 1 (2013) Creating 3D Scenarios with OGRE Creativity Labs Abstract  PDF
Paulo Maia Sampaio, Duarte Ornelas Teixeira, Duarte Fernandes
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs TeleMídia and 3D Hypermedia Research Abstract  PDF
Luiz Fernando Gomes Soares, Roberto Gerson de Albuquerque Azevedo, Márcio Ferreira Moreno
Vol 3, No 3 (2012): Special Issue on Applications Traditional paintings and the digital medium Abstract  PDF
Marcelo de Paiva Guimarães, Diego Colombo Dias, Bruno Barberi Gnecco
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Editorial - Special Issue on VR and HCI Labs Abstract  PDF
Fátima L.S. Nunes, Carla Dal Sasso Freitas
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs LApIS: developing research applied to health care area Abstract  PDF
Fátima L S Nunes, Helton H Bíscaro, Márcio E Delamaro, Romero Tori, Ricardo Nakamura
Vol 8, No 2 (2017) Networking Issues for 3D Medical Collaborative Virtual Environments: Design and Applications Abstract  PDF
Paulo V. F. Paiva, Liliane dos S. Machado, Jauvane C. de Oliveira, Ronei M. de Moraes
Vol 3, No 1 (2012) Visual Programming for Virtual Reality Applications Based on InTml Abstract  PDF  video (wmv)
Pablo A Figueroa
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The ViRVIG Institute Abstract  PDF
Carlos Andújar, Isabel Navazo, Pere-Pau Vázquez, Gustavo Patow, Xavier Pueyo
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs A Panoramic view of the LATVI - Virtual and Intelligent Technologies Laboratory Abstract  PDF
Rosa Maria E. M. Costa, Vera Maria Benjamin Werneck, Alexandre Sztajnberg
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Natural Locomotion Interfaces – With a Little Bit of Magic! Abstract  PDF
Frank Steinicke
Vol 6, No 2 (2015) A comparative study of grayscale conversion techniques applied to SIFT descriptors Abstract  PDF
Samuel Macêdo, Givânio Melo, Judith Kelner
Vol 3, No 3 (2012): Special Issue on Applications ViMeTGame: A serious games for virtual medical training of breast biopsy Abstract  PDF
Rafael Siqueira Torres, Helton Hideraldo Bíscaro, Luciano Vieira Araújo, Fátima L S Nunes
Vol 5, No 3 (2014) A comparative study between automated and human evaluation of sensory-motor skills in Interactive 3D Virtual Environments involving application of intramuscular injection Abstract  PDF
Alexandre Martins dos Anjos, Leonardo Fernandes Cherubini, Romero Tori, Fátima de Lourdes dos Santos Nunes
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Institute of Visual Computing at the Bonn-Rhine-Sieg University of Applied Sciences, Germany Abstract  PDF
Gernot Goebbels, Martin Göbel, André Hinkenjann, Wolfgang Heiden, Marco Winzker, Rainer Herpers, Robert Scholl
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Multimedia Research Group (GRVM) Abstract  PDF
Judith Kelner, André M Ferreira, Luis Vasconcelos
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