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Vol 9, No 3 (2018) Exploring how experienced and unexperienced designers use and evaluate a usability-oriented interaction and navigation model Abstract  PDF
Anna Beatriz Marques, Simone Diniz Junqueira Barbosa, Tayana Conte
 
Vol 4, No 2 (2013) Proposal and evaluation of a tablet-based tool for 3D virtual environments Abstract  PDF
Daniel Medeiros, Felipe Carvalho, Lucas Teixeira, Priscilla Braz, Alberto Raposo, Ismael Santos
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Multimedia Research Group (GRVM) Abstract  PDF
Judith Kelner, André M Ferreira, Luis Vasconcelos
 
Vol 4, No 1 (2013) An evaluation of real-time requirements for automatic sign language recognition using ANNs and HMMs - The LIBRAS use case Abstract  PDF
Ednaldo Brigante Pizzolato, Mauro dos Santos Anjo, Sebastian Feuerstack
 
Vol 3, No 2 (2012): Special Issue of the XIV Symposium on Virtual and Augmented Reality A video-tracking based serious game for motor rehabilitation of post-stroke hand impairment Abstract  PDF
Alyson M. de C. Souza, Matheus A. Gadelha, Edson A. G. Coutinho, Selan R. dos Santos, André L. H. Pantoja, Antonio Pereira
 
Vol 3, No 3 (2012): Special Issue on Applications Development of an Interface to a Spacecraft Simulator empowered by Virtual Reality Abstract  PDF
Christopher Shneider Cerqueira, Walter Abrahão dos Santos, Ana Maria Ambrosio
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Presence Through Fullbodied Interactions Overview of research activities at the Immersive Interaction Group Abstract  PDF
Ronan Boulic
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VOXAR Labs - augmenting experiences for a better life Abstract  PDF
Veronica Teichrieb, The VOXAR Labs Team
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality Group at Tecgraf/PUC-Rio Abstract  PDF
Alberto Raposo, Luciano Soares, Felipe Carvalho, Manuel Loaiza, Marcelo Gattass
 
Vol 5, No 1 (2014): Special Issue on Games Understanding and Proposing a Design Rationale of Digital Games based on Brain-Computer Interface: Results of the AdmiralMind Battleship Study Abstract  PDF
Alessandro Luiz Stamatto Ferreira, Juvane Nunes Marciano, Leonardo Cunha de Miranda, Erica Esteves Cunha de Miranda
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs KAEMaRT Group Labs Abstract  PDF
Monica Bordegoni
 
Vol 5, No 1 (2014): Special Issue on Games Applying Haptic Systems in Serious Games: A Game for Adult’s Oral Hygiene Education Abstract  PDF
Herbet Ferreira Rodrigues, Liliane S. Machado, Ana Maria Gondim Valença
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs LApIS: developing research applied to health care area Abstract  PDF
Fátima L S Nunes, Helton H Bíscaro, Márcio E Delamaro, Romero Tori, Ricardo Nakamura
 
Vol 4, No 2 (2013) Interactive Public Displays: A Gesture-Based Proposal Using Kinect Abstract  PDF
Thiago Motta, Luciana Nedel
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Computer Vision based Machine Interaction Abstract  PDF
Carlos Hitoshi Morimoto, Flávio Coutinho, Jefferson Silva, Silvia Ghirotti, Thiago Santos
 
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