Oliveira dos Santos, Wilk, Armando Toda, Seiji Isotani, and Ig Ibert Bittencourt. 2018. “Does Gamified Educational Systems Change Students’ Learning Behaviors? A Case Study With Postgraduate Students”. Revista Novas Tecnologias Na Educação 16 (2). Porto Alegre:11-20. https://doi.org/10.22456/1679-1916.89253.