RODRIGUES, Luiz; BRANCHER, Jacques. Playing an educational game featuring procedural content generation: which attributes impact players’ curiosity?. RENOTE, Porto Alegre, v. 17, n. 1, p. 254–263, 2019. DOI: 10.22456/1679-1916.95952. Disponível em: https://seer.ufrgs.br/index.php/renote/article/view/95952. Acesso em: 28 ago. 2025.