@article{Florêncio de Brito_Argenton Ramos_Freire Brelaz de Castro_Araújo_Pereira Ramos_2021, place={Porto Alegre}, title={Effectiveness of an educational game-based intervention for enhancing nutritional knowledge of elementary school students}, volume={19}, url={https://seer.ufrgs.br/index.php/renote/article/view/118480}, DOI={10.22456/1679-1916.118480}, abstractNote={<p>Obesity can generate short and long term effects on health. Nutritional<br />knowledge is important to increase the potential of acquiring healthy eating habits and prevent obesity. In this study, it was investigated an educational game-based<br />intervention with the Nutrikids digital game to improve nutritional knowledge. One<br />hundred and sixty-four Brazilians fifth graders were divided into the following four<br />groups: one that played the Nutrikids game; the lecture-game group, which received traditional classes and played Nutrikids; the lecture group, which received traditional classes only; and the control group, with no intervention. The results suggest that nutritional knowledge in students can be improved more effectively through game-based learning than traditional classes.</p>}, number={1}, journal={Revista Novas Tecnologias na Educação}, author={Florêncio de Brito, Lucas and Argenton Ramos, Ricardo and Freire Brelaz de Castro, Jaelson and Araújo, João and Pereira Ramos, Rodrigo}, year={2021}, month={jul.}, pages={237–247} }