Multimedia Presentation Integrating Media with Virtual 3D Realistic Environment Produced in Real Time with High Performance Processing


  • Arthur Pedro de Godoy UFSCar
  • Caio César Viel UFSCar
  • Erick Lazaro Melo UFSCar
  • Diego Roberto Colombo Dias Universidade Federal de Sâo Carlos PPG-CC
  • Luis Carlos Trevelin UFSCar
  • Cesar A. C. Teixeira UFSCar


High-Performance Media, Multimedia Presentation Machine, Remote 3D Processing, Virtual 3D Environment, Video Streaming, Multimedia


Sophisticated interactive animation may be an interesting element to compose a multimedia document. However, potential demand for high performance computing can make this option impractical in digital interactive TV and mobile device environments, due to computing power restrictions of such platforms, especially when one consider the processing of complex 3D environments with a high degree of realism. In previous work, we proposed a solution to overcome such restrictions based on video streaming. Moving forward, in this paper is presented a solution that is more independent of platform, but still based on the same principle of video streaming. Each module can be specialized in different ways to solve problems related to the computer environment, such as network restrictions and latency on user interaction. Also in this paper is described how to take advantage of media-agnostic feature of some multimedia presentation machines to integrate this type of complex 3D media into multimedia documents. As a proof of concept, we extended and tested an NCL presentation engine to add support to this new type of media.


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Author Biography

Diego Roberto Colombo Dias, Universidade Federal de Sâo Carlos PPG-CC

É membro dos grupos de pesquisa LaVIIC e LSTR, desenvolvendo pesquisa na área de Realidade Virtual, especificamente em Ambientes de Multiprojeção baseados em Aglomerados Gráficos.






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